equals(Object *obj) | baygui::Object | [virtual] |
getGuisvrID() | baygui::Object | |
getPointer() | baygui::Object | |
getRefCount() | baygui::Object | |
getThreadID() | baygui::Object | |
height | baygui::Rectangle | |
Object() | baygui::Object | |
Rectangle() | baygui::Rectangle | |
Rectangle(int x, int y, int w, int h) | baygui::Rectangle | |
setBounds(int x, int y, int w, int h) | baygui::Rectangle | |
setLocation(int x, int y) | baygui::Rectangle | |
setSize(int w, int h) | baygui::Rectangle | |
width | baygui::Rectangle | |
x | baygui::Rectangle | |
y | baygui::Rectangle | |
~Object() | baygui::Object | [virtual] |
~Rectangle() | baygui::Rectangle | [virtual] |