<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{106FBE78-9698-49DF-B557-B8E591D189F9}</ProjectGuid>
    <RootNamespace>MIDITrail</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>15.0.28127.55</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)\bin\$(Configuration)\</OutDir>
    <IntDir>$(Configuration)\</IntDir>
    <LinkIncremental>true</LinkIncremental>
    <IncludePath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
    <LibraryPath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental>true</LinkIncremental>
    <IncludePath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
    <LibraryPath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x64;$(LibraryPath)</LibraryPath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)\bin\$(Configuration)\</OutDir>
    <IntDir>$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
    <IncludePath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
    <LibraryPath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
    <IncludePath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
    <LibraryPath>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x64;$(LibraryPath)</LibraryPath>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)\YNBaseLib\;$(SolutionDir)\SMIDILib\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;dinput8.lib;winmm.lib;SMIDILib.lib;YNBaseLib.lib;imagehlp.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(SolutionDir)\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)\YNBaseLib\;$(SolutionDir)\SMIDILib\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;dinput8.lib;winmm.lib;SMIDILib.lib;YNBaseLib.lib;imagehlp.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(SolutionDir)\x64\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <TargetMachine>MachineX64</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <AdditionalIncludeDirectories>$(SolutionDir)\YNBaseLib\;$(SolutionDir)\SMIDILib\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_BIND_TO_CURRENT_VCLIBS_VERSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
      <AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;dinput8.lib;winmm.lib;SMIDILib.lib;YNBaseLib.lib;imagehlp.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(SolutionDir)\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <AdditionalIncludeDirectories>$(SolutionDir)\YNBaseLib\;$(SolutionDir)\SMIDILib\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_BIND_TO_CURRENT_VCLIBS_VERSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
      <AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;dinput8.lib;winmm.lib;SMIDILib.lib;YNBaseLib.lib;imagehlp.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(SolutionDir)\x64\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX64</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <Image Include="MIDITrail.ico" />
    <Image Include="small.ico" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="MIDITrail.rc" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="DIKeyCtrl.cpp" />
    <ClCompile Include="DIMouseCtrl.cpp" />
    <ClCompile Include="DXCamera.cpp" />
    <ClCompile Include="DXColorUtil.cpp" />
    <ClCompile Include="DXDirLight.cpp" />
    <ClCompile Include="DXMesh.cpp" />
    <ClCompile Include="DXPrimitive.cpp" />
    <ClCompile Include="DXRenderer.cpp" />
    <ClCompile Include="DXScene.cpp" />
    <ClCompile Include="MIDITrailApp.cpp" />
    <ClCompile Include="MIDITrailMain.cpp" />
    <ClCompile Include="MTAboutDlg.cpp" />
    <ClCompile Include="MTBackgroundImage.cpp" />
    <ClCompile Include="MTCmdLineParser.cpp" />
    <ClCompile Include="MTConfFile.cpp" />
    <ClCompile Include="MTDashboard.cpp" />
    <ClCompile Include="MTDashboardLive.cpp" />
    <ClCompile Include="MTDynamicCaption.cpp" />
    <ClCompile Include="MTFirstPersonCam.cpp" />
    <ClCompile Include="MTFont2Bmp.cpp" />
    <ClCompile Include="MTFontTexture.cpp" />
    <ClCompile Include="MTGraphicCfgDlg.cpp" />
    <ClCompile Include="MTGridBox.cpp" />
    <ClCompile Include="MTGridBoxLive.cpp" />
    <ClCompile Include="MTHowToViewDlg.cpp" />
    <ClCompile Include="MTLogo.cpp" />
    <ClCompile Include="MTMeshCtrl.cpp" />
    <ClCompile Include="MTMIDIINCfgDlg.cpp" />
    <ClCompile Include="MTMIDIOUTCfgDlg.cpp" />
    <ClCompile Include="MTNoteBox.cpp" />
    <ClCompile Include="MTNoteBoxLive.cpp" />
    <ClCompile Include="MTNoteDesign.cpp" />
    <ClCompile Include="MTNotePitchBend.cpp" />
    <ClCompile Include="MTNoteRain.cpp" />
    <ClCompile Include="MTNoteRainLive.cpp" />
    <ClCompile Include="MTNoteRipple.cpp" />
    <ClCompile Include="MTPianoKeyboard.cpp" />
    <ClCompile Include="MTPianoKeyboardCtrl.cpp" />
    <ClCompile Include="MTPianoKeyboardCtrlLive.cpp" />
    <ClCompile Include="MTPianoKeyboardDesign.cpp" />
    <ClCompile Include="MTPictBoard.cpp" />
    <ClCompile Include="MTScene.cpp" />
    <ClCompile Include="MTScenePianoRoll2D.cpp" />
    <ClCompile Include="MTScenePianoRoll2DLive.cpp" />
    <ClCompile Include="MTScenePianoRoll3D.cpp" />
    <ClCompile Include="MTScenePianoRoll3DLive.cpp" />
    <ClCompile Include="MTScenePianoRollRain.cpp" />
    <ClCompile Include="MTScenePianoRollRain2D.cpp" />
    <ClCompile Include="MTScenePianoRollRain2DLive.cpp" />
    <ClCompile Include="MTScenePianoRollRainLive.cpp" />
    <ClCompile Include="MTSceneTitle.cpp" />
    <ClCompile Include="MTStars.cpp" />
    <ClCompile Include="MTStaticCaption.cpp" />
    <ClCompile Include="MTTimeIndicator.cpp" />
    <ClCompile Include="MTWindowSizeCfgDlg.cpp" />
    <ClCompile Include="stdafx.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="DIKeyCtrl.h" />
    <ClInclude Include="DIMouseCtrl.h" />
    <ClInclude Include="DXCamera.h" />
    <ClInclude Include="DXColorUtil.h" />
    <ClInclude Include="DXDirLight.h" />
    <ClInclude Include="DXMesh.h" />
    <ClInclude Include="DXPrimitive.h" />
    <ClInclude Include="DXRenderer.h" />
    <ClInclude Include="DXScene.h" />
    <ClInclude Include="MIDITrailApp.h" />
    <ClInclude Include="MIDITrailMain.h" />
    <ClInclude Include="MIDITrailVersion.h" />
    <ClInclude Include="MTAboutDlg.h" />
    <ClInclude Include="MTBackgroundImage.h" />
    <ClInclude Include="MTCmdLineParser.h" />
    <ClInclude Include="MTConfFile.h" />
    <ClInclude Include="MTDashboard.h" />
    <ClInclude Include="MTDashboardLive.h" />
    <ClInclude Include="MTDynamicCaption.h" />
    <ClInclude Include="MTFirstPersonCam.h" />
    <ClInclude Include="MTFont2Bmp.h" />
    <ClInclude Include="MTFontTexture.h" />
    <ClInclude Include="MTGraphicCfgDlg.h" />
    <ClInclude Include="MTGridBox.h" />
    <ClInclude Include="MTGridBoxLive.h" />
    <ClInclude Include="MTHowToViewDlg.h" />
    <ClInclude Include="MTLogo.h" />
    <ClInclude Include="MTMeshCtrl.h" />
    <ClInclude Include="MTMIDIINCfgDlg.h" />
    <ClInclude Include="MTMIDIOUTCfgDlg.h" />
    <ClInclude Include="MTNoteBox.h" />
    <ClInclude Include="MTNoteBoxLive.h" />
    <ClInclude Include="MTNoteDesign.h" />
    <ClInclude Include="MTNotePitchBend.h" />
    <ClInclude Include="MTNoteRain.h" />
    <ClInclude Include="MTNoteRainLive.h" />
    <ClInclude Include="MTNoteRipple.h" />
    <ClInclude Include="MTParam.h" />
    <ClInclude Include="MTPianoKeyboard.h" />
    <ClInclude Include="MTPianoKeyboardCtrl.h" />
    <ClInclude Include="MTPianoKeyboardCtrlLive.h" />
    <ClInclude Include="MTPianoKeyboardDesign.h" />
    <ClInclude Include="MTPictBoard.h" />
    <ClInclude Include="MTScene.h" />
    <ClInclude Include="MTScenePianoRoll2D.h" />
    <ClInclude Include="MTScenePianoRoll2DLive.h" />
    <ClInclude Include="MTScenePianoRoll3D.h" />
    <ClInclude Include="MTScenePianoRoll3DLive.h" />
    <ClInclude Include="MTScenePianoRollRain.h" />
    <ClInclude Include="MTScenePianoRollRain2D.h" />
    <ClInclude Include="MTScenePianoRollRain2DLive.h" />
    <ClInclude Include="MTScenePianoRollRainLive.h" />
    <ClInclude Include="MTSceneTitle.h" />
    <ClInclude Include="MTStars.h" />
    <ClInclude Include="MTStaticCaption.h" />
    <ClInclude Include="MTTimeIndicator.h" />
    <ClInclude Include="MTWindowSizeCfgDlg.h" />
    <ClInclude Include="Resource.h" />
    <ClInclude Include="stdafx.h" />
    <ClInclude Include="targetver.h" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\SMIDILib\SMIDILib.vcxproj">
      <Project>{af11e5df-43cd-4dc3-acb3-950fc3103d82}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
    <ProjectReference Include="..\YNBaseLib\YNBaseLib.vcxproj">
      <Project>{bfbd3fb7-f98d-4fe4-95a8-08e225fde000}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>