using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MobileInput : MonoBehaviour {



    public delegate void InputMethod();

    public InputMethod inputDown;
    public InputMethod inputPress;
    public InputMethod inputRelease;
    public InputMethod inputDeathBlow;
    public InputMethod inputOpenOptionWindow;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}



}
