00001 #ifndef GAME_SYOKUNIN_COM_TINYFONT_MISAKI37_H 00002 00003 #define GAME_SYOKUNIN_COM_TINYFONT_MISAKI37_H 00004 00005 #include <TinyFont/Font.h> 00006 00007 namespace TinyFont { 00009 class Misaki37 : public Font< 3, 7 > { 00010 static const boost::uint8_t data_[]; 00011 public: 00012 Misaki37() : Font< 3, 7 >( data_ ) {} 00013 }; 00014 } 00015 00016 #endif