//Copyright © 2014 SDXFramework
//[License]GNU Affero General Public License, version 3
//[Contact]http://sourceforge.jp/projects/dxframework/

// 動画の再生を行う[未実装] 
#include <SDXFramework.h>

bool SampleMovie()
{
	/*
	using namespace SDX;
	System::Initialise("sample", 640, 480);

	//動画をシングルスレッドで再生
	Movie movie("movie.mp4");
	movie.Play(1, true);

	//動画を非同期で再生
	MovieImage movieImage("movie.mp4");

	while (System::Update())
	{
		movieImage.Draw({ 10, 10 });

		if (Input::key.Z.on){ movieImage.Play(); }
		if (Input::key.X.on){ movieImage.Pause(); }

		if (Input::key.Return.on){ break; }//Enterで終了
	}

	System::End();
	*/
	return false;
}