/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"

#if SDL_VIDEO_DRIVER_RPI

#include "SDL_assert.h"
#include "SDL_surface.h"

#include "SDL_rpivideo.h"
#include "SDL_rpimouse.h"

#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/default_cursor.h"

/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */
/* Attributes changes flag mask */
#define ELEMENT_CHANGE_LAYER          (1<<0)
#define ELEMENT_CHANGE_OPACITY        (1<<1)
#define ELEMENT_CHANGE_DEST_RECT      (1<<2)
#define ELEMENT_CHANGE_SRC_RECT       (1<<3)
#define ELEMENT_CHANGE_MASK_RESOURCE  (1<<4)
#define ELEMENT_CHANGE_TRANSFORM      (1<<5)
/* End copied from vc_vchi_dispmanx.h */

static SDL_Cursor *RPI_CreateDefaultCursor(void);
static SDL_Cursor *RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y);
static int RPI_ShowCursor(SDL_Cursor * cursor);
static void RPI_MoveCursor(SDL_Cursor * cursor);
static void RPI_FreeCursor(SDL_Cursor * cursor);
static void RPI_WarpMouse(SDL_Window * window, int x, int y);

static SDL_Cursor *
RPI_CreateDefaultCursor(void)
{
    return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
}

/* Create a cursor from a surface */
static SDL_Cursor *
RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
    RPI_CursorData *curdata;
    SDL_Cursor *cursor;
    int ret;
    VC_RECT_T dst_rect;
    Uint32 dummy;
        
    SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
    SDL_assert(surface->pitch == surface->w * 4);
    
    cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
    curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata));

    curdata->hot_x = hot_x;
    curdata->hot_y = hot_y;
    curdata->w = surface->w;
    curdata->h = surface->h;
    
    /* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
    curdata->resource = vc_dispmanx_resource_create( VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy );
    SDL_assert(curdata->resource);
    vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
    /* A note from Weston: 
     * vc_dispmanx_resource_write_data() ignores ifmt,
     * rect.x, rect.width, and uses stride only for computing
     * the size of the transfer as rect.height * stride.
     * Therefore we can only write rows starting at x=0.
     */
    ret = vc_dispmanx_resource_write_data( curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect );
    SDL_assert ( ret == DISPMANX_SUCCESS );
    
    cursor->driverdata = curdata;
    
    return cursor;

}

/* Show the specified cursor, or hide if cursor is NULL */
static int
RPI_ShowCursor(SDL_Cursor * cursor)
{
    int ret;
    DISPMANX_UPDATE_HANDLE_T update;
    RPI_CursorData *curdata;
    VC_RECT_T src_rect, dst_rect;
    SDL_Mouse *mouse;
    SDL_VideoDisplay *display;
    SDL_DisplayData *data;
    VC_DISPMANX_ALPHA_T alpha = {  DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/,  0 /* mask */ };
    
    mouse = SDL_GetMouse();
    if (mouse == NULL) {
        return -1;
    }
    
    if (cursor == NULL) {
        /* FIXME: We hide the current mouse's cursor, what we actually need is *_HideCursor */

        if ( mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
            curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
            if (curdata->element > DISPMANX_NO_HANDLE) {
                update = vc_dispmanx_update_start( 10 );
                SDL_assert( update );
                ret = vc_dispmanx_element_remove( update, curdata->element );
                SDL_assert( ret == DISPMANX_SUCCESS );
                ret = vc_dispmanx_update_submit_sync( update );
                SDL_assert( ret == DISPMANX_SUCCESS );
                curdata->element = DISPMANX_NO_HANDLE;
            }
        }
        return 0;
    }
    
    curdata = (RPI_CursorData *) cursor->driverdata;
    if (curdata == NULL) {
        return -1;
    }
    
    if (mouse->focus == NULL) {
        return -1;
    }
    
    display = SDL_GetDisplayForWindow(mouse->focus);
    if (display == NULL) {
        return -1;
    }
    
    data = (SDL_DisplayData*) display->driverdata;
    if (data == NULL) {
        return -1;
    }
    
    if (curdata->element == DISPMANX_NO_HANDLE) {
        vc_dispmanx_rect_set( &src_rect, 0, 0, curdata->w << 16, curdata->h << 16 );
        vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
        
        update = vc_dispmanx_update_start( 10 );
        SDL_assert( update );

        curdata->element = vc_dispmanx_element_add( update,
                                                    data->dispman_display,
                                                    SDL_RPI_MOUSELAYER, // layer
                                                    &dst_rect,
                                                    curdata->resource,
                                                    &src_rect,
                                                    DISPMANX_PROTECTION_NONE,
                                                    &alpha,
                                                    DISPMANX_NO_HANDLE, // clamp
                                                    VC_IMAGE_ROT0 );
        SDL_assert( curdata->element > DISPMANX_NO_HANDLE);
        ret = vc_dispmanx_update_submit_sync( update );
        SDL_assert( ret == DISPMANX_SUCCESS );
    }
    
    return 0;
}

/* Free a window manager cursor */
static void
RPI_FreeCursor(SDL_Cursor * cursor)
{
    int ret;
    DISPMANX_UPDATE_HANDLE_T update;
    RPI_CursorData *curdata;
    
    if (cursor != NULL) {
        curdata = (RPI_CursorData *) cursor->driverdata;
        
        if (curdata != NULL) {
            if (curdata->element != DISPMANX_NO_HANDLE) {
                update = vc_dispmanx_update_start( 10 );
                SDL_assert( update );
                ret = vc_dispmanx_element_remove( update, curdata->element );
                SDL_assert( ret == DISPMANX_SUCCESS );
                ret = vc_dispmanx_update_submit_sync( update );
                SDL_assert( ret == DISPMANX_SUCCESS );
            }
            
            if (curdata->resource != DISPMANX_NO_HANDLE) {
                ret = vc_dispmanx_resource_delete( curdata->resource );
                SDL_assert( ret == DISPMANX_SUCCESS );
            }
        
            SDL_free(cursor->driverdata);
        }
        SDL_free(cursor);
    }
}

/* Warp the mouse to (x,y) */
static void
RPI_WarpMouse(SDL_Window * window, int x, int y)
{
    RPI_CursorData *curdata;
    DISPMANX_UPDATE_HANDLE_T update;
    int ret;
    VC_RECT_T dst_rect;
    SDL_Mouse *mouse = SDL_GetMouse();
    
    if (mouse != NULL && mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
        curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
        if (curdata->element != DISPMANX_NO_HANDLE) {
            update = vc_dispmanx_update_start( 10 );
            SDL_assert( update );
            vc_dispmanx_rect_set( &dst_rect, x, y, curdata->w, curdata->h);
            ret = vc_dispmanx_element_change_attributes(
                update,
                curdata->element,
                ELEMENT_CHANGE_DEST_RECT,
                0,
                0,
                &dst_rect,
                NULL,
                DISPMANX_NO_HANDLE,
                DISPMANX_NO_ROTATE);
            SDL_assert( ret == DISPMANX_SUCCESS );
            /* Submit asynchronously, otherwise the peformance suffers a lot */
            ret = vc_dispmanx_update_submit( update, 0, NULL );
            SDL_assert( ret == DISPMANX_SUCCESS );
        }
    }    
}

void
RPI_InitMouse(_THIS)
{
    /* FIXME: Using UDEV it should be possible to scan all mice 
     * but there's no point in doing so as there's no multimice support...yet!
     */
    SDL_Mouse *mouse = SDL_GetMouse();

    mouse->CreateCursor = RPI_CreateCursor;
    mouse->ShowCursor = RPI_ShowCursor;
    mouse->MoveCursor = RPI_MoveCursor;
    mouse->FreeCursor = RPI_FreeCursor;
    mouse->WarpMouse = RPI_WarpMouse;

    SDL_SetDefaultCursor(RPI_CreateDefaultCursor());
}

void
RPI_QuitMouse(_THIS)
{
    
}

/* This is called when a mouse motion event occurs */
static void
RPI_MoveCursor(SDL_Cursor * cursor)
{
    SDL_Mouse *mouse = SDL_GetMouse();
    RPI_WarpMouse(mouse->focus, mouse->x, mouse->y);
}

#endif /* SDL_VIDEO_DRIVER_RPI */

/* vi: set ts=4 sw=4 expandtab: */
