namespace SDX
{

bool Complex::Hit(const Point *point) const
{
	return point->Hit( this );
}
bool Complex::Hit(const Line *line) const
{
	return line->Hit( this );
}
bool Complex::Hit(const Rect *rect) const
{
	return rect->Hit( this );
}
bool Complex::Hit(const Circle *circle) const
{
	return circle->Hit( this );
}
bool Point::Hit(const Line *line) const
{
	return line->Hit( this );
}
bool Point::Hit(const Rect *rect) const
{
	return rect->Hit( this );
}
bool Point::Hit(const Circle *circle) const
{
	return circle->Hit( this );
}

bool Line::Hit(const Rect *rect) const
{
	return rect->Hit( this );
}
bool Line::Hit(const Circle *circle) const
{
	return circle->Hit( this );
}
	
bool Rect::Hit(const Circle *circle) const
{
	return circle->Hit( this );
}

}