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- _
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- i
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- n
- o
- p
- r
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- u
- w
- x
- y
- z

### - _ -

- _D3D9Material : BuddhaLib::ModelMeshMaterial
- _d3dpp : BuddhaLib::GraphicsDeviceManager
- _fvf : BuddhaLib::ModelMesh

### - b -

- Backward : BuddhaLib::Vector3

### - c -

- Center : BuddhaLib::BoundingSphere

### - d -

- D : BuddhaLib::Plane
- Down : BuddhaLib::Vector3

### - e -

- ElapsedGameTime : BuddhaLib::GameTime
- ElapsedRealTime : BuddhaLib::GameTime

### - f -

- Forward : BuddhaLib::Vector3

### - h -

- Height : BuddhaLib::Rectangle , BuddhaLib::Viewport

### - i -

- Identity : BuddhaLib::Quaternion

### - l -

- Left : BuddhaLib::Vector3

### - m -

- M11 : BuddhaLib::Matrix
- M12 : BuddhaLib::Matrix
- M13 : BuddhaLib::Matrix
- M14 : BuddhaLib::Matrix
- M21 : BuddhaLib::Matrix
- M22 : BuddhaLib::Matrix
- M23 : BuddhaLib::Matrix
- M24 : BuddhaLib::Matrix
- M31 : BuddhaLib::Matrix
- M32 : BuddhaLib::Matrix
- M33 : BuddhaLib::Matrix
- M34 : BuddhaLib::Matrix
- M41 : BuddhaLib::Matrix
- M42 : BuddhaLib::Matrix
- M43 : BuddhaLib::Matrix
- M44 : BuddhaLib::Matrix
- m_pBackBuffer : BuddhaLib::GraphicsDevice
- m_pComponents : BuddhaLib::Game
- m_pCurrentTechnique : BuddhaLib::Effect
- m_pDevice : BuddhaLib::GpuEffect
- m_pEffect : BuddhaLib::GpuEffect
- m_pGame : BuddhaLib::GameComponent
- m_pParent : BuddhaLib::ModelBone
- m_pRep : BuddhaLib::SharedPtr< T >
- m_pServices : BuddhaLib::Game
- m_pSurface : BuddhaLib::RenderTarget2D
- m_pTexture : BuddhaLib::RenderTarget2D
- m_pUseCount : BuddhaLib::SharedPtr< T >
- mAspectRatio : BuddhaLibExample::ExampleCamera
- mAttributeId : BuddhaLib::ModelMeshPart
- Max : BuddhaLib::BoundingBox
- MaxDepth : BuddhaLib::Viewport
- mChildren : BuddhaLib::ModelBone
- mD3D9Light : BuddhaLib::HardwareDirectionalLight
- mEnabled : BuddhaLib::HardwareDirectionalLight
- mFDistance : BuddhaLibExample::ExampleCamera
- mFOV : BuddhaLibExample::ExampleCamera
- mFrustum : BuddhaLibExample::ExampleCamera
- mHeight : BuddhaLib::RenderTarget2D
- Min : BuddhaLib::BoundingBox
- MinDepth : BuddhaLib::Viewport
- mIndex : BuddhaLib::ModelBone
- mIndexBuffer : BuddhaLib::ModelMesh
- mIsBegan : BuddhaLib::Effect
- mIsFullScreen : BuddhaLib::GraphicsDeviceManager
- mName : BuddhaLib::ModelBone
- mNDistance : BuddhaLibExample::ExampleCamera
- mOrientation : BuddhaLibExample::ExampleCamera
- mOutOfDateFrustum : BuddhaLibExample::ExampleCamera
- mOutOfDateProjMatrix : BuddhaLibExample::ExampleCamera
- mOutOfDateViewMatrix : BuddhaLibExample::ExampleCamera
- mPosition : BuddhaLibExample::ExampleCamera
- mPreferredBackBufferHeight : BuddhaLib::GraphicsDeviceManager
- mPreferredBackBufferWidth : BuddhaLib::GraphicsDeviceManager
- mPresentationParameters : BuddhaLib::GraphicsDevice
- mProj : BuddhaLibExample::ExampleCamera
- mTechniqueList : BuddhaLib::Effect
- mTechniqueMap : BuddhaLib::GpuEffect
- mVertexBuffer : BuddhaLib::ModelMesh
- mView : BuddhaLibExample::ExampleCamera
- mViewport : BuddhaLib::GraphicsDevice
- mWidth : BuddhaLib::RenderTarget2D

### - n -

- Negative : BuddhaLib::PlaneSide
- No : BuddhaLib::PlaneSide
- Normal : BuddhaLib::Plane

### - o -

- One : BuddhaLib::Vector3

### - p -

- Positive : BuddhaLib::PlaneSide

### - r -

- Radius : BuddhaLib::BoundingSphere
- Right : BuddhaLib::Vector3

### - t -

- TexturePtr : BuddhaLib::ModelMeshMaterial
- TotalGameTime : BuddhaLib::GameTime
- TotalRealTime : BuddhaLib::GameTime

### - u -

- UnitX : BuddhaLib::Vector3
- UnitY : BuddhaLib::Vector3
- UnitZ : BuddhaLib::Vector3
- Up : BuddhaLib::Vector3

### - w -

- W : BuddhaLib::Quaternion
- Width : BuddhaLib::Viewport , BuddhaLib::Rectangle

### - x -

- X : BuddhaLib::Quaternion , BuddhaLib::Viewport , BuddhaLib::Rectangle

### - y -

- Y : BuddhaLib::Quaternion , BuddhaLib::Viewport , BuddhaLib::Rectangle

### - z -

- Z : BuddhaLib::Quaternion
- Zero : BuddhaLib::Vector3