===========================================================================
Advanced engine needed  : PrBoom+ or GZdoom.
Primary purpose         : Single + coop play
===========================================================================
Title                   : Eviternity (Final version)
Filename                : Eviternity.zip
Release date            : February 10th, 2019
Author                  : Dragonfly et al
Email Address           : [redacted]
Other Files By Author   : Skulldash, Order of the Odonata, many contributions
                          to other projects over the years.
Misc. Author Info       : Web & Graphic Designer, Amateur Drummer, Doom
                          Mapper since 2005.

Description             : Eviternity is a megawad comprised of six 5-map
                          episodes (called Chapters) plus two secret maps.
                          This project exclusively uses OTEX, a brand new
                          high quality texture pack by ukiro.
                          
                          Eviternity's six chapters explore a series of
                          unique and varied themes, each featuring classic
                          gameplay with an interest in making each map hold
                          its own unique identity and personality. The
                          themes are "Medieval", "Techbase", "Icy Castles",
                          "Industrial / Brutalism", "Hell / Gore / Alien" and
                          "Heaven".
                          
                          This project was created as a birthday gift to
                          Doom, which is celebrating its 25th birthday the day
                          this was first released ("RC1", Released on December
                          10th, 2018. The texture pack used in this project,
                          OTEX, was also released on the same day - so please
                          do not use Eviternity as a base for your wads & mods.
                          While mostly being a "Dragonfly project", with 24
                          maps being made or heavily worked on by myself, I
                          present to you a mighty lineup of well-known guest
                          mappers who have crafted beautiful and fun levels.

                          This version includes a large amount of bug fixes and
                          tweaks compared to the original Release Candidate 1.
                          
                          I hope you enjoy Eviternity, thanks for downloading
                          & playing!

Additional Credits to   : Those who mapped for Eviternity are as follows:
                          
                          MAP04, MAP09:
                          James "Jimmy" Paddock
                          (MAP04 is a collaboration with Dragonfly)
                          
                          MAP10:
                          Derek "Afterglow" MacDonald
                          (A Dragonfly map with a detail pass by Afterglow)
                          
                          MAP13, MAP18:
                          James "an_mutt" Collins
                          (MAP13 and MAP18 are collaborations with Dragonfly)
                          
                          MAP14:
                          Seongbae "antares031" Park
                          
                          MAP15:
                          AtroNx
                          
                          MAP19:
                          StormCatcher.77
                          
                          MAP24:
                          Brett "Mechadon" Harrell 
                          
                          MAP26:
                          Xaser Acheron
                          
                          MAP29:
                          Tristan "Eris Falling" Clark
                          (MAP29 is a collaboration with Dragonfly)
                          
                          MAP31:
                          Paul "skillsaw" DeBruyne
                          
                          MAP32:
                          Ola "ukiro" Björling
                          
                          All other maps: Joshua "Dragonfly" O'Sullivan
                           
                          ---- 
                          
                          In the music department we have some talented
                          members of the community. Some music is bespoke,
                          and others are previously made pieces music that
                          suited the maps perfectly. The music credits are as
                          follows:
                          
                          MAP01: Midnight Call - Mark Klem
                          
                          MAP02: Octarine - Jimmy
                          
                          MAP03: Fluid Motion - Jimmy
                          
                          MAP04: Ancient Sovereigns - Jimmy
                          
                          MAP05: Sacred Light - Jimmy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP06: Digital Bitchslap - Alfonzo
                          
                          MAP07: Pistons - Jimmy
                          
                          MAP08: Gutter Penny - Alfonzo
                          
                          MAP09: Wheezer - Alfonzo
                          
                          MAP10: Motion Machine - Jimmy
                          
                          MAP11: ice.mid - Dial Up For Murder
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP12: Gemstones - Jimmy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP13: Polar Expedition - Stewboy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP14: Frozen Wilderness - Tristan "Eris Falling"
                          Clark
                          
                          MAP15: Restless Restless - Stewboy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP16: All Systems Agogo - Alfonzo
                          
                          MAP17: Rotted Roots - Jimmy
                          
                          MAP18: Impermanence - Brayden "AD_79" Hart
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP19: Brutal Schism - Jimmy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP20: Thanatos - Tristan "Eris Falling" Clark
                          
                          MAP21: Everything Explodes - Jimmy
                          *MODIFIED FOR EVITERNITY*
                          
                          MAP22: Waves of Intrigue (v2) - Kyle "Nabernizer"
                          Dobson
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP23: Pearlescent - Jimmy
                          
                          MAP24: Ghostgrinder - Jimmy
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP25: Slave - Jimmy - MIDI Rendition of a song by
                          Leprous
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP26: Gonzu - Kniggit
                          
                          MAP27: Imaginarium - Stewboy
                          
                          MAP28: Temporal Tower - Pokémon Mystery Dungeon
                          
                          MAP29: The Godhood Suite (Full) - Jimmy
                          
                          MAP30: Eviternity - Tristan "Eris Falling" Clark
                          *BESPOKE FOR EVITERNITY*
                          
                          MAP31: Land of Able - Mark Klem
                          
                          MAP32: Epitome XIV - Yash Bhandari - MIDI Rendition
                          of a song by Blut Aus Nord - Converted by Scotty
                          *CONVERTED FOR EVITERNITY*
                          
                          Intermission / End Game Screens: Death's Toll -
                          Stewboy
                          
                          Title Screen: Entering Eternity - Jimmy
                          *BESPOKE FOR EVITERNITY*
						  
                          ----
                          
                          This project has had various assets made for it
                          and/or borrowed from other works. Thanks to the
                          extra support from the following people:
                          
                          Cage
                          M_Doom & TITLEPIC graphics
                          
                          ukiro
                          Multiple requests for OTEX, Tree Sprites,
                          Archangelus sound effect voice "acting",
                          various sprite edits
                          
                          CWolf
                          Firestick replacements
                          
                          FuzzballFox
                          Keycard Graphics
                          
                          Bauul & Jimmy
                          general WAD management and double-checking
                          
                          antares031
                          DeHackEd / DECORATE wizardry and management
                          
                          Gutawer & josh771
                          snow scripts for Episode 3 in GZDoom
                          
                          Kristus
                          BOSSBACK picture

                          id Software, Raven Software, Wolfendoom
                          Cyber Baron Sprites - Sourced from the Realm667
                          Bestiary: "Cybruiser" - Edited by Xaser
                          
                          id Software, Blizzard Entertainment, Vader
                          Terminator Sprites - Sourced from the Realm667
                          Bestiary: "Terminator" - Chaingun sourced from here
                          for the above edits by Xaser
                          
                          Raven Software, Antares031
                          Arachnotron / Elite Chaingunner Bullet Sprites
                          
                          SD EnterNET (edited by Antares031)
                          Arachnotron / Elite Chaingunner Bullet Sound
                          
                          Amuscaria (Formerly Eriance)
                          Nightmare Demon Sprites & Sounds - Sourced from
                          Hellforged - Edited by Eris Falling
                          
                          Amuscaria (Formerly Eriance) & Vader
                          Astral Cacodemon Sprites - Sourced from the
                          Realm667 Bestiary: "Poe"
                          
                          Raven Software & Midway
                          Astral Cacodemon Sounds - Sourced from the Realm667
                          Bestiary: "Poe"
                          
                          Jimmy - The Font
                          Based on the font 'Voice In My Head' by Chequered
                          Ink
                          
                          Clay
                          Archangelus Sprites
                          
                          Raven Software
                          Archangelus Sounds - Sourced from Hexen
                          Chandalier sprites
                          
                          Bauul
                          GLDEFS

                          Eric T
                          Archangelus sound processing & mix
                          
                          Cyano Blugron & Bauul
                          Teleporter particle effects
                          
                          Aquila Chrysaetos
                          Knows his way around a nodebuilder and probably
                          killed 1000+ slime trails!
                          
                          Viewers of Dragonfly's Stream
                          I thank you all for providing me seemingly
                          unlimited motivation! <3

===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : A few enhancements for GZDoom utilising ACS and
                          ZScript.
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 11 Months (9 months initial build, 2 for final)
Editor(s) used          : GZDoomBuilder-Bugfix, SLADE3, Numerous external
                          tools for graphics and additional lumps
Known Bugs              : None (We hope!)
May Not Run With        : Any port not specified below. 
Tested With             : Primary engines: GZDoom 3.7.1, PrBoom+ 2.5.1.5
                          Should also work: Eternity 4.00, Doom Retro 2.8
                          NOTE: GLBoom breaks skies but works other than
                          that. You may play in other ports but
                          compatability is not guaranteed.


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

Please do not redistribute the material in any form other than its original
presentation, with this credits file intact and unedited.

If you remix, transform, or build upon the material, you may not distribute
the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.dfdoom.com/project/eviternity/
FTP sites: None