actor SmallBandage : Health 178
{
	inventory.amount 10
	overheadicon "TILE8:7D"
	+PLOTONAUTOMAP
	states
	{
		Spawn:
			SMBD A -1
			stop
	}
}

actor LargeBandage : Health 179
{
	inventory.amount 25
	overheadicon "TILE8:7D"
	+PLOTONAUTOMAP
	states
	{
		Spawn:
			LGBD A -1
			stop
	}
}

actor ArkOneUp : CustomInventory 187
{
	inventory.pickupsound "misc/1up"
	overheadicon "TILE8:7D"
	+PLOTONAUTOMAP
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	states
	{
		Spawn:
			EXLF A -1 bright
			stop
		Pickup:
			TNT1 A 0 A_GiveExtraMan
			TNT1 A 0 A_GiveInventory("OneUpHealth")
			stop
	}
}
