/* Exit Games Photon - C++ Client Lib
 * Copyright (C) 2004-2015 by Exit Games GmbH. All rights reserved.
 * http://www.exitgames.com
 * mailto:developer@exitgames.com
 */

#pragma once

#include "Common-cpp/inc/Common.h"

namespace ExitGames
{
	namespace Lite
	{
		namespace EventKey
		{
			static const nByte ACTORNR         = 254;
			static const nByte TARGET_ACTORNR  = 253;
			static const nByte ACTORLIST       = 252;
			static const nByte PROPERTIES      = 251;
			static const nByte ACTORPROPERTIES = 249;
			static const nByte GAMEPROPERTIES  = 248;
			static const nByte DATA            = 245;
		}
		/** @file */
	}
}