/* Exit Games Photon - C++ Client Lib
 * Copyright (C) 2004-2015 by Exit Games GmbH. All rights reserved.
 * http://www.exitgames.com
 * mailto:developer@exitgames.com
 */

#pragma once

#include "Common-cpp/inc/Common.h"

namespace ExitGames
{
	namespace Lite
	{
		namespace ParameterCode
		{
			static const nByte GAMEID           = 255;
			static const nByte ACTORNR          = 254;
			static const nByte TARGET_ACTORNR   = 253;
			static const nByte ACTOR_LIST       = 252;
			static const nByte PROPERTIES       = 251;
			static const nByte BROADCAST        = 250;
			static const nByte ACTOR_PROPERTIES = 249;
			static const nByte GAME_PROPERTIES  = 248;
			static const nByte CACHE            = 247;
			static const nByte RECEIVER_GROUP   = 246;
			static const nByte DATA             = 245;
			static const nByte CODE             = 244;
			static const nByte GROUP            = 240;
			static const nByte REMOVE           = 239;
			static const nByte ADD              = 238;
		}
		/** @file */
	}
}