string_env = Environment ()

# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
string_env.Append (CCFLAGS = cflags)
string_env.Append (CXXFLAGS = cxxflags)
string_env.Append (CPPDEFINES = defines)

source_files = ['intern/STR_String.cpp']

string_env.Append (CPPPATH = ['.'])

string_env.Library (target='#/lib/blender_STR', source=source_files)
