/*
	This file is part of Warzone 2100.
	Copyright (C) 1999-2004  Eidos Interactive
	Copyright (C) 2005-2020  Warzone 2100 Project

	Warzone 2100 is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Warzone 2100 is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Warzone 2100; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
 * @file text.c
 *
 * String management functions.
 */

#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "text.h"

/* The string resource object */
struct STR_RES *psStringRes = nullptr;

/* Initialise the string system */
bool stringsInitialise()
{
	psStringRes = strresCreate();

	return psStringRes != nullptr;
}


/* Shut down the string system */
void stringsShutDown()
{
	strresDestroy(psStringRes);
}

