/*
	This file is part of Warzone 2100.
	Copyright (C) 2021-2022  Warzone 2100 Project

	Warzone 2100 is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Warzone 2100 is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Warzone 2100; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#pragma once

#include <string>

#include <nlohmann/json.hpp>
#include <nonstd/optional.hpp>
using nonstd::optional;
using nonstd::nullopt;

namespace WzMap {

class IOProvider;
class LoggingProtocol;

optional<nlohmann::json> loadJsonObjectFromFile(const std::string& filename, WzMap::IOProvider& mapIO, WzMap::LoggingProtocol* pCustomLogger = nullptr);
bool saveOrderedJsonObjectToFile(const nlohmann::ordered_json& jsonObj, const std::string& filename, IOProvider& mapIO, LoggingProtocol* pCustomLogger = nullptr);

} // namespace WzMap
